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Parents guide

Ganiteus helps your child calculate quickly and confidently through short, daily sessions that adapt to their level. This guide explains what it is and, above all, how you can support them so they get the most out of it.

What is Ganiteus?

It is mental-maths agility training designed for children aged 4 to 14. It doesn't replace school: it complements it. It exercises calculation until it becomes automatic, just as practice makes reading automatic. And once calculating stops taking effort, maths becomes more enjoyable and easier to learn.

Why train mental calculation?

How it works

Each day, a short session —just a few minutes— with exercises suited to their level: recognising and learning numbers, counting, adding, subtracting, multiplying, spotting patterns, fractions or geometry. The system times them and values agility above all, not just the answer.

Difficulty adjusts itself: if they go fast, it goes up; if they get stuck or tired, it doesn't overwhelm them and shortens the session. It also works on several "fronts" at once so they don't get bored, and once a level is mastered they move up to the next one automatically.

Levels, points and ranks

Progress turns into points and into ranks with names and badges, in the style of martial arts: you start as a Rookie and go on conquering higher and higher ranks. That is the engine of motivation: your child sees their rank grow and wants to keep improving. On their personal profile you can both follow their progress —their capacity, their scores and their speed— over time.

How you can help

Frequently asked questions

How long per day? A short daily session is enough. What matters is regularity, not length.

From what age? From age 4 —starting with recognising and counting numbers— up to 14, with operations, fractions and geometry.

And if one day they don't feel like it? Better a short session in good spirits than a forced one. Motivation is what keeps the habit alive.

How do I follow their progress? On their profile you'll find their statistics: how their capacity, speed and scores improve over time.

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